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12 pages in this section.
How `Send` and `Sync` let the compiler catch data races at compile time, and the trade-off between shared-state concurrency (`Mutex`/`Arc`) and message-passing concurrency (channels).
Learn Rust concurrency basics with 9 examples. Understand spawning threads, moving data, joining, and returning values from threads.
Learn how Rust's channels enable thread communication through message passing. Explore mpsc::channel for sending and receiving data.
Learn to manage shared mutable state across threads using Rust's Mutex and RwLock, ensuring safe concurrent access with Arc.
Share state across multiple threads in Rust using Arc with Mutex or RwLock. Learn how to implement shared configuration or counters.
Learn how Rayon uses parallel iterators and a work-stealing thread pool to speed up CPU-bound data processing in Rust applications.
Learn Rust concurrency best practices: prefer message passing, minimize lock scope, and choose the right parallelism model for your workload.
A single-page roundup of every highlight bullet from the 11 pages in the Concurrency section, grouped by source page so you can scan all 65 takeaways without opening each article individually.